Advance Learning in STEM with Virtual Reality
Virtual Reality Simulations for Physics and STEM Education
Tags: Australian National University, Australia, Consumer Goods & Services, Education & Human Resources
ANU has developed VR applications to enhance STEM learning by visualizing abstract concepts. These applications, Field VR and Dissonance VR, are designed for immersive VR environments, improving student engagement and comprehension in subjects like electromagnetism and forces. The technology shows significant potential in education, with applications ranging from school curricula to professional training in fields like aerospace and the military. ANU seeks partnerships for further testing and licensing, aiming to integrate this innovative approach into educational and training programs.
IP Type or Form Factor: Copyright; Software & Algorithm
TRL: 5 - prototype ready for testing in intended environment
Industry or Tech Area: Virtual & Augmented Reality; Education